Hi Sheraz, The CorrugatedIron client uses .NET 4-specific features. This thread explains why Unity3D is "stuck" on .NET 2:
http://forum.unity3d.com/threads/unity3d-in-net-framework-4-0.230746/ At this point in time I would recommend your game server run in an application server (IIS or windows host) targeting the .NET 2 framework, and have data access in a different process targeting .NET 4.0. -- Luke Bakken Engineer / CSE [email protected] On Thu, Oct 9, 2014 at 2:49 AM, Sheraz Ahmed <[email protected]> wrote: > Hi Folks, > > I recently started using C# CorrugatedIron for Riak communication. I am try > to write server for a Unity3D game but Unity3D doesn't support (or compile) > any assembly built in .NET 4.0. > > Kindly suggest some solution as CorrugatedIron is currently using .NET 4.0. > > Regards, > Sheraz > > _______________________________________________ > riak-users mailing list > [email protected] > http://lists.basho.com/mailman/listinfo/riak-users_lists.basho.com > _______________________________________________ riak-users mailing list [email protected] http://lists.basho.com/mailman/listinfo/riak-users_lists.basho.com
