----- Le 9 Mai 17, à 16:41, Adonay Felipe Nogueira [email protected] a écrit :
> On the subject of implementing messaging to people offline, and also > about the time for which the message is bounced/kept in the network: > > I'm not a developer, but perhaps we can do something similar to what > BitMessage does. If I recall correctly, BitMessage allows you to send > some message, and after sending, the message is bounced through each > existing BitMessage client for a period of 2 days, so that the right > recipient has time to catch it, if the recipient doesn't catch it, then > the message is discarded (or something similar or lighter to "being > discarded", I can't remember what it is right now). One note: Ring uses OpenDHT but not the opposite, and the IM system is a Ring feature, not OpenDHT. This means only the sender and the recipient Ring nodes known that the dht packet is an IM. Relaying nodes see such packet just as a bunch of bytes to store during a finite time. OpenDHT teams have developped a notion of "data persistence" but it's not used yet. Contact Simon Désaulniers (in CC:) for more information about that. // Guillaume R.
