Peter Firmstone wrote:
Patricia Shanahan wrote:
In addition to a limit related to the number of runnable tasks, a
TaskManager has a hard limit on the number of threads it will create.
The parameterless constructor has limit 10, and most other uses have
compile time limits in the range of 10 to 15 threads.
com.sun.jini.reggie.RegisrarImpl has a compile time limit of 50 threads.
com.sun.jini.mahalo.TxnManagerImpl creates two pools, settlerpool and
taskpool. The settlerpool has limit 150 threads. The taskpool has
limit 50 threads.
Even 150 threads could be low in a large server, especially if the
threads are used to wait for anything, so that each thread does not
need a hardware thread for a significant fraction of its life.
As noted in the NIO vs. IO discussion that Peter pointed out, the key
to getting good performance simply is to take advantage of the fact
that an idle thread is a cheap, simple way to remember the state of
some activity.
There is one approach that would minimize the number of changes but
increase flexibility. We could redefine the maximum thread count as
being the maximum number of threads per X, where X is a measure of
system size with a minimum of 1, but increasing on large systems.
X could be based on the number of processors, the maximum heap memory,
or some combination.
I'm in favour of this suggestion.
Auto sizing is good, but we should also consider putting in logging that
announces when the limit is reached and waiting will occur. This will help
people diagnose the potential system pauses, if not deadlock that will be
outwardly visible.
On top of that, I'd be strongly in favor the introduction of JMX as an external
observation and management capability for these types of values.
Gregg Wonderly