I got curious and googled around. I found some potentially useful tools. You might want to have a look at some of those.
Both of these are visual patch-tools: http://freshmeat.net/projects/xfdiff/ http://freshmeat.net/projects/patcheditor/ On 2/24/06, Martin Arver <[EMAIL PROTECTED]> wrote: > That sounds like a good way of doing it. The only other thing I can > think of making it easier , is to use a visual cvs tool like Cervisia. > But I have no experience with those. I guess Cervisia covers diff as > well as the other aspects of CVS. > > On 2/24/06, gl <[EMAIL PROTECTED]> wrote: > > >I am not quite sure if I understand you correctly, but if you want to > > > create a diff for one file against CVS then you do 'cvs diff -u file > > >> patch' (snipped from > > > > The problem is where several mods are in the same file, and worse if they > > appear in the same hunk together. You're then not only forced to adjust the > > +/- line and range numbers in (to me) non-intuitive, but also cumulative > > ways (line number changes higher up are supposed to ripple downwards). > > > > One solution that just ocurred to me is to copy my build folder, strip mods > > I don't want included from the source files first, and then diff against > > CVS. Is there an easier way though? > > -- > > gl > > > > >