> Long has there been talk of compiling the MAS WAV CODEC into Rockbox 
> for Archos owners.  If there are still plans to include this CODEC 
> into Rockbox (for all MAS based units), then I offer as 
> food-for-thought, that the Player freeze happens _after_ the MAS WAV 
> CODEC is implemented, for (what I hope are) obvious reasons.

The PCM codec isn't for the player, wrong MAS. So this of no concern.
Unless, the next suggestion is to drop Archos support.  :-(

Jörg

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