On Sat, Nov 1, 2008 at 1:54 PM, Xinlu H <[EMAIL PROTECTED]> wrote: > On Fri, Oct 31, 2008 at 4:50 PM, Dominik Riebeling > <[EMAIL PROTECTED]> wrote: >> In that case, shouldn't we also consider dropping the quick menu >> completely? The main idea of changing a setting with a key combo >> instead of entering a menu isn't working on most players at all. (And >> I use the quickmenu rarely -- mostly to change the file view settings >> to show .rockbox ...) > > But not useful to one != not useful to others... On a touchwheel
Not sure if you got my point ... I didn't say it's not useful but said that the original idea (changing settings using a button combo, not entering another "special" menu as it currently works) isn't working anymore. Thus, as this original idea is not what we currently have, it's questionable if it makes sense to have such a menu at all at it introduces a special case. If we want to go for a customizable menu, why not remove the quickscreen and have a dedicated user menu where users can set any number of setting shortcuts? That menu could be entered the same way the quickscreen is currently entered but would allow for more settings. > target (i.e. Ipods) the accuracy of the wheel can be pretty dismal - > one cannot just eyeball an item a few lines down and knows that three > keypresses will get one there; instead one needs to watch for not > overscrolling, etc. All in all, sometimes changing a small setting by I do use an Ipod on a daily basis too and I don't have much problems here. > going through the menu takes forever, especially if the option is > buried deep in the menu (screen brightness for example). Well, a user menu would allow quick access too plus you could set an arbitrary number of items. So if we go for a customizable menu I'd rather prefer this than a customizable quickscreen. - Dominik