Am 03.07.2014 15:21, schrieb Jonathan Gordon:
Hi all,

Over the last few days I've been working on redoing how the skin engine manages its buffers. My goal is to finally get rid of all the semi-random skin issues and this is the first step.



Why do you except this to fix skin issues? It only _adds_ fragile pointer management. What's wrong with the current aproach?

Best regards

Reply via email to