On Sun, Nov 04, 2001 at 12:33:01AM -0800, Xanth Nomeda wrote:
> Greetings List
> 
> First off, I did check the arcives already and havent found anything 
> similar to this...
> 
> --snip--
>       else
>       {
>           if (ch == victim)
>           {
>                       sprintf( buf1, "$n's %s %s $m%c", attack, vp, punct);
>                       sprintf( buf2, "Your %s %s you%c", attack, vp, punct);
>           }
>               else
>               {
>                       if (IS_SET(ch->act, PLR_AUTODAMAGE))
>                       {
>                               sprintf( buf1, "$n's %s %s $N%c",  attack, vp, 
> punct );
>                               sprintf( buf2, "Your %s %s $N%c `1[`!%d 
> `1Dmg]``",  attack, vp, punct, 
> dam );
>                               sprintf( buf3, "$n's %s %s you%c `1[`!%d 
> `1Dmg]``", attack, vp, punct, 
> dam );
>                       }
>                       else
>                       {
>                               sprintf( buf1, "$n's %s %s $N%c",  attack, vp, 
> punct );
>                               sprintf( buf2, "Your %s %s $N%c",  attack, vp, 
> punct );
>                               sprintf( buf3, "$n's %s %s you%c", attack, vp, 
> punct );
>                       }
> 
>               }
>      }
> --snip--
> 
> Ok, so it shows what damage YOU do, but it doesnt show what damage the 
> thing yer attacking does.

Maybe you should debug it by printing the name of ch just before
you enter this if-construction so you can see who's ch->act is
actually checked.

Sorry for the so much quoting btw.

Edwin

-- 
Edwin Groothuis   |              Personal website: http://www.MavEtJu.org
[EMAIL PROTECTED] |           Interested in MUDs? Visit Fatal Dimensions:
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