Hrmmm...   In the dam_message function in fight.c I am trying to make custom
messages based on damage type.

Is there a set of variables that I can assign to dt, the variable in
dam_message that will be able to determine between damage types?

The damage classes section of merc.h (used for area files) doesn't respond
(and ironically DAM_SLASH lets everything through it's if statement ??)

The damage types section of merc.h only has TYPE_UNDEFINED and TYPE_HIT...
which seems a bit sparse.

Any help would be appriciated.

~Tandon


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