Hrmmm... In the dam_message function in fight.c I am trying to make custom messages based on damage type.
Is there a set of variables that I can assign to dt, the variable in dam_message that will be able to determine between damage types? The damage classes section of merc.h (used for area files) doesn't respond (and ironically DAM_SLASH lets everything through it's if statement ??) The damage types section of merc.h only has TYPE_UNDEFINED and TYPE_HIT... which seems a bit sparse. Any help would be appriciated. ~Tandon

