Then this wouldn't be a bug with stone skin, but a bug with you :)
> -----Original Message-----
> From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED]
> Sent: Thursday, March 07, 2002 12:25 AM
> To: [EMAIL PROTECTED]
> Cc: [email protected]
> Subject: Re: Bug with stone skin
>
>
> unless you changed is so you can....
>
> Spree
>
> Hello Anarchangel,
>
> Thursday, March 07, 2002, 12:08:00 PM, you wrote:
>
> A> I did a quick search through the archives and saw nothing
> relating to
> A> this, but I'm sure it's already known anyway. Especially
> if any of you
> A> have implemented a scribe code..
>
> A> Anyway, stone skin checks to see if ch is affected by sn,
> not victim. As
> A> a result, you can stone skin someone forever, or until you
> yourself become
> A> affected by it.
>
> A> void spell_stone_skin( int sn, int level, CHAR_DATA *ch,
> void *vo,int
> A> target )
> A> {
> A> CHAR_DATA *victim = (CHAR_DATA *) vo;
> A> AFFECT_DATA af;
>
> A> if ( is_affected( ch, sn ) )
>
> You forgot that this spell is TAR_CHAR_SELF. Yopu cannot cast stone
> skin on another char, anyway.
>
>
> --
> Best regards,
> Alexander mailto:[EMAIL PROTECTED]
>
>
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