Then this wouldn't be a bug with stone skin, but a bug with you :)

> -----Original Message-----
> From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED]
> Sent: Thursday, March 07, 2002 12:25 AM
> To: [EMAIL PROTECTED]
> Cc: [email protected]
> Subject: Re: Bug with stone skin
> 
> 
> unless you changed is so you can....
> 
> Spree
> 
> Hello Anarchangel,
> 
> Thursday, March 07, 2002, 12:08:00 PM, you wrote:
> 
> A> I did a quick search through the archives and saw nothing 
> relating to
> A> this, but I'm sure it's already known anyway.  Especially 
> if any of you
> A> have implemented a scribe code..
> 
> A> Anyway, stone skin checks to see if ch is affected by sn, 
> not victim.  As
> A> a result, you can stone skin someone forever, or until you 
> yourself become
> A> affected by it.
> 
> A> void spell_stone_skin( int sn, int level, CHAR_DATA *ch, 
> void *vo,int
> A> target )
> A> {
> A>     CHAR_DATA *victim = (CHAR_DATA *) vo;
> A>     AFFECT_DATA af;
> 
> A>  if ( is_affected( ch, sn ) )
> 
> You forgot that this spell is TAR_CHAR_SELF. Yopu cannot cast stone
> skin on another char, anyway.
> 
> 
> -- 
> Best regards,
> Alexander                            mailto:[EMAIL PROTECTED]
> 
> 
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