From: "Tom Whiting" <[EMAIL PROTECTED]>
> ...
> Speaking of stock bugs and pills however, this is one I found a while
> back,  and yeah I made sure it wasn't just with my code.
>
> When eating a pill, only the first 3 spells are cast, when there's room
> for 4 ? So, if you create a pill with 4 spells, you'll only get the
> first three.
> Fix:
> in act_obj.c (do_eat), under case ITEM_PILL, just add one more
> obj_cast_spell statement, with obj->value[4], copying the above 3.
> I'm not sure if this was an intentional bug or wha?

    Old news, checking the archive shows this was discussed years ago, 
http://the-infinite.org/lists/romlist/ search for pill.

    Merc & ROM 2.3 have 3 spells per pill, potion or scroll.  ROM 2.4
allows 4 but you have to update eat, quaff & recite to gain the benefits
of the fourth spell.

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