No, this is just a function prototype (shock_affect) and a table that has
the "shock" damage type in it.

:)
Jason
> -----Original Message-----
> From: Jim Lowell [mailto:[EMAIL PROTECTED]
> Sent: Wednesday, April 03, 2002 10:48 AM
> To: Jason Gauthier; [email protected]
> Subject: RE: con_app 
> 
> 
> Heya!
> 
> Well looking at mine, I noticed that I also had that in 
> merc.h...but also in
> merc.h I found
> 
> merc.h:      void    shock_effect   args( (void *vo, int 
> level, int dam, int
> target) );
> and in const.c
> const.c:    {"shock", "shock", DAM_LIGHTNING},
> 
> I'm probably way off, I know the effect 'shocking' but 
> um...could this be
> it?
> 
> 
> -----Original Message-----
> From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] Behalf Of Jason
> Gauthier
> Sent: Wednesday, April 03, 2002 5:47 AM
> To: '[email protected]'
> Subject: con_app
> 
> 
> I was just going over my advance_level function, and took a 
> look at con_app.
> 
> The struct looks like this:
> 
> struct  con_app_type
> {
>     sh_int      hitp;
>     sh_int      shock;
> };
> 
> I thought to myself, "Shock? Now I'll be damned, I don't 
> remember ever using
> that."
> So I yanked out my trusty xtermm and executed a 'grep shock *.c|grep
> con_app'
> Lo and behold, no references.
> I thought to myself, "Hm, This code is pretty severly 
> modified, let's check
> out ye ol' stock."
> 
> So, I yanked out my trusted archival extraction utility and 
> in moments was
> executing the same grep.
> Lo and behold! it's not there either.
> 
> Can anyone offer any insight as to what this was planned for?
> 
> 
> 
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