Pretty nifty code, I like it!  "A) A system that causes mobs to chase
whoever shot them" can be tricky; if the mob is sentinel, you'd probably
have to add a 'return_room' that the mob eventually wandered back to when
finished with combat.  And if you wanted to cheat, mobs could use the 'gate'
spell or a goto to return instead of walking to and fro :)  (actually, a
check for spec_spellcaster would be slick--if the mob is a spellcaster, it'd
gate back; otherwise just walk)

Again, nice snippet.

Jeremy Hill



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