Pretty nifty code, I like it! "A) A system that causes mobs to chase whoever shot them" can be tricky; if the mob is sentinel, you'd probably have to add a 'return_room' that the mob eventually wandered back to when finished with combat. And if you wanted to cheat, mobs could use the 'gate' spell or a goto to return instead of walking to and fro :) (actually, a check for spec_spellcaster would be slick--if the mob is a spellcaster, it'd gate back; otherwise just walk)
Again, nice snippet. Jeremy Hill

