has anyone else came across it i couldnt find it in the archives..
starts off just as a starcpy() error
then
walla
#0 0x400a6f89 in ?? ()
#0 0x400a6f89 in ?? ()
#1 0x080894ed in damage (ch=0x4080fc8c, victim=0x4057d800, dam=-16843009,
dt=135265975, dam_type=1, show=1 '\001') at fight.c:1516
#2 0x08087b6b in one_hit (ch=0x4080fc8c, victim=0x4057d800, dt=1037,
secondary=97 'a') at fight.c:781
#3 0x08086cb1 in multi_hit (ch=0x4080fc8c, victim=0x4057d800, dt=-1) at
fight.c:300
#4 0x080867b0 in violence_update () at fight.c:127
#5 0x080b4e64 in update_handler () at update.c:1348
#6 0x0807907d in game_loop_unix (control=4) at comm.c:867
#7 0x08078a82 in main (argc=2, argv=0xbfffe464) at comm.c:449
#8 0x4003c647 in ?? ()
work around or fix i think....
if(wield != NULL && IS_WEAPON_STAT(wield,WEAPON_TWO_HANDS))
result = damage( ch, victim, dam, dt, dam_type, TRUE );
/* but do we have a funky weapon? */
Someone quote me if im wrong... cause it is 6 in the morning