has anyone else came across it i couldnt find it in the archives..

starts off just as a starcpy() error
then
walla

#0  0x400a6f89 in ?? ()

#0  0x400a6f89 in ?? ()
#1  0x080894ed in damage (ch=0x4080fc8c, victim=0x4057d800, dam=-16843009,
dt=135265975, dam_type=1, show=1 '\001') at fight.c:1516
#2  0x08087b6b in one_hit (ch=0x4080fc8c, victim=0x4057d800, dt=1037,
secondary=97 'a') at fight.c:781
#3  0x08086cb1 in multi_hit (ch=0x4080fc8c, victim=0x4057d800, dt=-1) at
fight.c:300
#4  0x080867b0 in violence_update () at fight.c:127
#5  0x080b4e64 in update_handler () at update.c:1348
#6  0x0807907d in game_loop_unix (control=4) at comm.c:867
#7  0x08078a82 in main (argc=2, argv=0xbfffe464) at comm.c:449
#8  0x4003c647 in ?? ()

work around or fix i think....

    if(wield != NULL && IS_WEAPON_STAT(wield,WEAPON_TWO_HANDS))
    result = damage( ch, victim, dam, dt, dam_type, TRUE );

    /* but do we have a funky weapon? */

Someone quote me if im wrong... cause it is 6 in the morning



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