Well two answers:
1) When loading mobs in db2.c just make a check to see if silver and gold are
equal to 0 and if so set silver to 1. Then you shouldn't get that message.
2) To search through all mobs it's just char_list. So:
for (mob = char_list; mob != NULL; mob = mob->next)
{
if (IS_NPC(mob))
\\ do stuff here
}
Hope this helps,
Lysergic
--- [EMAIL PROTECTED] wrote:
>In my log files, the 'Create_Money: zero or negative money' bug keeps popping
>up and I think the problem is that one or more MOB's havent had a wealth set.
> I for one don't want to sort through all the area files to find those few
>MOBs, so i was thinking about doing a little command 'check_mob' that would
>check all the MOBs in the game for certain bugs. Only thing I don't know how
>to do is to set up the for loop to look at all the MOBs in the world. If
>somebody could help me with this I'd appreciate it greatly.
>
>Thanks,
>Zack
>
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