Sorry, don't mean to spam.  Just an error in my
previous email....  Where I commented "line 517", its
really line 516.  My bad.  Those are the lines that
receive the errors.


--- Greystar <[EMAIL PROTECTED]> wrote:
> Hi, I'm creating a sort of remort system for my mud.
> 
> At level 50, characters can specialize in a certain
> area, and then they will be set back to level 1,
> given
> skills, and be considered a specialized class, such
> as
> Wizard, Assassin etc.  All specalized classes are
> restricted to certain classes.
> 
> Here's how I'm setting it up, for reference.  I'm
> having them retain their old class information, and
> just giving them new special class in addition.  So
> there's a struct for sp_class (merc.h):
> 
> struct    sp_class_type
> {
>   char *  name;              /* the full name of the
> special class  */
>   char    who_name    [4];   /* Three-letter name
> for
> 'who' */
>   sh_int  attribute;         /* secondary attribute 
>  
>          */
>   char *  skills[5];         /* skills for the class
>  
>     */
>   int * class[2];      /* what classes can be this
> */
> };
> 
> 
> Then in const.c, I've set up a sp_class table to put
> in all the new specialized classes:
> 
> const struct sp_class_type
> sp_class_table[MAX_SP_CLASS] = {
>     {
>       "crusader", "Cru", STAT_STR,
>       {""}, {class_lookup("paladin"),
> class_lookup("cleric")},  /* line 517 */
>     },
> 
>     {
>       "druid", "Dru", STAT_DEX,
>       {""}, {class_lookup("cleric"),
> class_lookup("wilder")},  /* line 521 */
>     },
> 
> ..... etc etc
> 
> The blank {""}s are where I will put in the skills
> that each class gets.  Right now I haven't gotten to
> implementing the new skills yet, so they're blank
> for
> now.
> 
> The reason for having an array of ints called class
> is
> for determining what classes are able to specialize
> (remort) as that class.  So for Crusader, it should
> only allow clerics and paladins.  I wanted to do it
> this way because it would allow for less coding
> later
> on, when I do checks for class compatability, etc.
> 
> So here's my problem....
> 
> const.c:516: initializer element is not constant
> const.c:516: (near initialization for
> `sp_class_table[0].class[0]')
> const.c:516: initializer element is not constant
> const.c:516: (near initialization for
> `sp_class_table[0].class[1]')
> const.c:521: initializer element is not constant
> const.c:521: (near initialization for
> `sp_class_table[1].class[0]')
> const.c:521: initializer element is not constant
> const.c:521: (near initialization for
> `sp_class_table[1].class[1]')
> make: *** [obj/const.o] Error 1
> 
> 
> I'm stumped.  I don't know what to do.  I've tried
> entering a number manually, instead of having the
> function class_lookup return one, and I get an error
> because of the pointer (making an integer from
> pointer
> without a cast, or somesuch...)
> 
> Thanks for reading.  Any help would be greatly
> appreciated.
> 
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