I'm having a little issue with players not dying at -11 hp. I've attempted to track this problem down but it seems intermittent. I'm looking for an effective way during char_update to kill the player if their hitpoints are <= -11. I've had characters sit there waiting to die and get to -700hp. While amusing to me, the character doesn't seem to happy. *snickers*
Any thoughts? Vertigo Realm of Lanera

