Its to avoid from people duplicating eq, their was a bug where if you were on saved droped a sword logged someone else on as far as not putting in the password that it would load the copy of your char that had the sword in your inventory then you would quit and let the other login and you would have the sword in your inventory and on the ground. So that nuked them sitting and waiting.
----- Original Message ----- From: "Sandi Fallon" <[EMAIL PROTECTED]> To: <[email protected]> Sent: Sunday, September 22, 2002 11:41 AM Subject: Question about do_quit > Could someone please settle a dispute for me and explain what kind of > cheating these lines prevent? > > >From do_quit (act_comm.c): > > /* toast evil cheating bastards */ > for(d = descriptor_list; d != NULL; d = d_next) > { > CHAR_DATA *tch; > > d_next = d->next; > tch = d->original ? d->original : d->character; > if(tch && tch->id == id) > { > extract_char(tch,TRUE); > close_socket(d); > } > } > > > Sandi > > "SEGFAULT?!? I have not yet begun to code!" > > [EMAIL PROTECTED] blades.inetsolve.com 3333 > > > -- > ROM mailing list > [email protected] > http://www.rom.org/cgi-bin/mailman/listinfo/rom >

