You should be able to take the password from the player file and put it right into the database.
And use your normal ROM routines for authentication. (Does that help, or make sense?) > -----Original Message----- > From: Tom Whiting [mailto:[EMAIL PROTECTED] > Sent: Sunday, September 22, 2002 8:08 PM > To: [email protected] > Subject: Odd crypt question > > > Greetings, > > Over the past few months, I've been in the process of dealing > with sql files, > playing with web users and the like, in the ultimate effort > to create a user > database that is intertwined with web and telnet users (eventually). > > In doing so, however, I've run across a few problems with > crypt(), or maybe > it's just that I don't understand crypt all that well (either > way it's a > problem). > > The file gets written to the database (sql), rather well, but > i can't figure > out which version of encryption is used to figure rom > passwords out. Is this > system crypt? md5? custom? > > If it's custom, is there a way to take this password, decrypt > it (without > having to use plain passwords), in order for it to be > encrypted, or thrown > into the database so that php/sql can recognize it somehow, > or is this pretty > much out of the question? > > -- > ROM mailing list > [email protected] > http://www.rom.org/cgi-bin/mailman/listinfo/rom >

