This is probably alot easier than what your trying to do...If your using Ivans OLC (or any OLC where you can set a "builder" name then use this)
within void generate_quest(CHAR_DATA *ch, etc etc) you should have something like: if (quest_level_diff(ch->level, victim->level) == TRUE && !IS_SET(victim->imm_flags, IMM_SUMMON) && victim->pIndexData != NULL it goes on with a few other checks...add this in there right under the first line && (!(strstr(victim->in_room->area->builders,"Unlinked"))) Then just add "Unlinked" as a builder to the areas you wish to have off limits...I also use that to prevent players from using magical transport (ie gate) to areas that arent finished. Hope that helps __________________________________________________ Do you Yahoo!? Faith Hill - Exclusive Performances, Videos & More http://faith.yahoo.com

