>1. when the item is loaded, at the same time, let it set the objects level to
>characters level...
>
>obj->level == ch->level
*SNIP*
obj = create_obj(get_obj_index(QUEST_ITEM1),obj->level == ch->level);
free_string(obj->description);
sprintf(buf, "Please return this to {C%s{x if found. Thank you.",ch-name);
obj->description = str_dup(buf);
*end of snip*
This crashes the mud (and using norton crashguard, to fix whatever it is that
happened)
looking at the item, it strings it properly, but does not load it to any
specific level) *meaning the level stays what it is in the area file) (my case,
level 10) i BOUGHT it at level 60... please help! (and thanks for help on
the stringing)
Charlie
the Noobz
__________________________________________________________________
The NEW Netscape 7.0 browser is now available. Upgrade now!
http://channels.netscape.com/ns/browsers/download.jsp
Get your own FREE, personal Netscape Mail account today at
http://webmail.netscape.com/