> You could make a link list of the stuff, like how skills are handled, and

Er.. skills are actually held in an array.  But alright.

> them, stead of having a whole bunch of ints stored in the char_data
> structure.

Well you'd want to store them as chars, since that gives you as much range
as he needs.  And somebody's already posted a basic breakdown of memory
usage that showed an array is very likely as efficient as a linked list
memory-wise.

> I changed everything in my new source over to LINKED LISTS as it makes the
> data handling a hell lot easier.

If it's so much easier, why does it take so much explanation?  ;)

--Palrich.


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