A little more inconvenient for rogue players to go around resetting others password. Even if it does email them, it would get annoying fast.
> -----Original Message----- > From: Chad Simmons [mailto:[EMAIL PROTECTED] > Sent: Monday, February 10, 2003 2:57 PM > To: Jason Gauthier > Cc: [email protected] > Subject: RE: Crypt > > > > --- Jason Gauthier <[EMAIL PROTECTED]> wrote: > > I can think of one reason. > > > > If the player, at creation, has to enter an email address, > you can email > > them the forgotten password from the mud's website. > > > > (Or something) > > Again though, there's no reason the website couldn't reset > the players password > and email it to them in that case.. > > > > ===== > -----BEGIN GEEK CODE BLOCK----- > Version 3.1 > GCS/L/C/O d-(+) s++: a-- C+++$>++++ UBLS++++$ > P+++(--)$ L+++>++++ E--- W+>++$ N !o K? w(--) !O > M- !V PS+ PE(++) Y+ PGP->+ t+ 5 X+() R(+) tv+@ > b++(+++) !DI+++ D G(-) e>+++$ h---() r+++ y+++ > ------END GEEK CODE BLOCK------ > > __________________________________________________ > Do you Yahoo!? > Yahoo! Mail Plus - Powerful. Affordable. Sign up now. > http://mailplus.yahoo.com >

