I don't really know why this happens, but I do know that I have the same problem when I compile and run this on a computer with a motorola PowerPC(Apple G3) based processor. I found out that the CR-LF's weren't in the file, as they were just CR's, because the areas were created on a Intel x86 based computer. Perhaps you should check that? I'm not sure if that would solve anything.
On Saturday 05 April 2003 7:57 am, you wrote: > Okay here it goes. > > I am trying to put player owned shops in. > > I copied the fread_obj and fwrite_obj and kept from those the only stuff I > needed. Fwrite works. Fread don't > > Keep getting a BUG Fread_word: Word to long. > > The objects save to another directory similar to that of a pfile but with > out all the player stuff. > > What I am trying to get the objects to do is load to a specific mob in the > game using a vnum stored in the players file. > > Soo.....my real question is what am I missing or what don't I know about > Fread_word? > > I will be more then happy to post the code but kind of big and didn't want > to spam everyone.

