--- [EMAIL PROTECTED] wrote:
> 
> I'd like to slow down the rate at which the monsters attack. Right now it's 
> about every 3 seconds. 
> I'm not sure if I increase it, all the delays will be increasd as well, which


In merc.h

#define PULSE_PER_SECOND       4
#define PULSE_VIOLENCE       ( 3 * PULSE_PER_SECOND)

So if you want it to happen slower, just change PULSE_VIOLENCE .. that won't
affect PULSE_PER_SECOND or any of the other pulses that are using it.

~Kender

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-----BEGIN GEEK CODE BLOCK-----
Version 3.1
GCS/L/C/O d-(+) s++: a-- C+++$>++++ UBLS++++$ 
P+++(--)$ L+++>++++ E--- W+>++$ N !o K? w(--) !O 
M- !V PS+ PE(++) Y+ PGP->+ t+ 5 X+() R(+) tv+@ 
b++(+++) !DI+++ D G(-) e>+++$ h---() r+++ y+++
------END GEEK CODE BLOCK------

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