Greetings Folks-

This is not necessarily a mud specific issue, but it is happening there.
When clients disconnect I usually the standard messages indicating so.

However, on few occasions, I will see, in my logs, "connection reset by
peer".
The interesting part of this, is that my mud exits at this time.
It's not crashing, there is no core file.  Yet, I have no traces of what is
actually going on.
(There are no explicit exit()s!)

So, something else is going on weird.

So, why I've come here.
I'm trying to reproduce this "connection reset by peer" message I get.
I've spoken with one of the players who indicated to me that his system
crashed.
I then proceeded to set up another system, connect, and crash.

Nothing.  I cannot reproduce it at all.
So, if anyone know a utility, or process, or even theory (something I could
code myself?) on how
to reproduce this type of disconnect, I would be quite pleased.

Thanks,

Jason

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