You should look around in update_handler in update.c. Its executed on every single game loop (Check out game_loop_*) And look around at PULSE_PER_SECOND and all that. Then you can write your own event code! *grin*

Davion


From: "TsR" <[EMAIL PROTECTED]>
To: <[email protected]>
Subject: update
Date: Thu, 5 Jun 2003 00:09:25 +0300

Hey list,
How can I make something execute in like every 5 secs not each tick ?
Where do I put my code ?
Tnx.

The Shadow Rising WoT RP based PK MUD
tsr.postit.lv 1234


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