Don't forget to add 1 to MAX_MEM_LIST.
> -----Original Message-----
> From: Dale Kingston [mailto:[EMAIL PROTECTED]
> Sent: Monday, June 30, 2003 1:03 PM
> To: [email protected]
> Subject: Sending info to players and max size for it.
>
>
> Ok I'm having a problem with sending information out to
> players that gets
> too large and I was wondering if anyone could help explain to
> me if I can
> make this larger or not. I get the bug Hunk 33000 too large
> error and so I
> looked into it
>
> for( iList = 0; iList < MAX_MEM_LIST && rgSizeList[iList] < sMem;
> iList++ );
> if( iList == MAX_MEM_LIST )
> {
> bug("Hunk size %d too large.", sMem);
> return NULL;
> }
>
> So I looked at this rgSizeList:
>
> const int rgSizeList [MAX_MEM_LIST] =
> {
> 16, 32, 64, 128, 256, 1024, 2048, 4096, 8192, 16384, 32768-64
> };
>
> Now what would be wrong if I were to add another field to
> this and make it.
>
> 65536-64
>
> Would that be bad?
>
>
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