No, I couldn't find a snippet for what I wanted.
What I did was, I have a "Player Homes" area that contains all of their rooms.  
The objects in that area are generic items that can be purchased for a home.
When they buy something, it just sticks in a reset for that item.
The players can then rename their generic items to whatever they want.. the 
game keeps a list of what players have named their stuff, and I just hooked 
into the reset stuff to rename the generic item to theirs after it pops in 
their room.

On Tuesday 05 August 2003 12:59 pm, Mervine, Keith wrote:
> Very nice....now did you do it yourself or was it already in a snio
> somewhere?
> What format did you use?
>
> Name,cost,type
>
> Or something similar?
>
> I assume its just like any other olc if this is the case....
>
> Did you need a flag to denote that it was a home item?
>
> -----------------------------------------------------------------------
>
> | Keith Mervine                                                       |
> | "Non Omnis Moriar"                                                  |
> | "You look in the mirror, but someone else looks back.               |
> | You remember a life you never had, one that cannot be yours.        |
> | You are the piece that does not fit, you don't belong in this game. |
> | The board has been knocked over, you shall be swept away."          |
> |
> | Service Management Application Developer                            |
> | International Monetary Fund                                         |
> | [EMAIL PROTECTED]                                                    |
> | 202-623-7610                                                        |
>
> -----------------------------------------------------------------------
>
> > -----Original Message-----
> > From: Mike Barton [mailto:[EMAIL PROTECTED]
> > Sent: Tuesday, August 05, 2003 1:26 PM
> > To: [email protected]
> > Subject: Re: Player houses
> >
> >
> > Yes.. yes I do.
> >
> > On Tuesday 05 August 2003 11:42 am, Mervine, Keith wrote:
> > > Has anyone done this yet?  Have players create their own houses?
> > > If so, does anyone have a olc editable list of new items that can be
> > > used?
> > > IE Couches chairs....a list that can be created on the fly without
> > > modifying the code
> > > to accept the new items?
> > >
> > > K
> >
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