Ok i told my self i need to cool it on the rom mailing list for small things.. but this one is baffling and pretty serious

whenever asave changed is issued, i get (gdb output)

Program received signal SIGSEGV, Segmentation fault.
game_loop_unix (control=6) at comm.c:789
789               d_next = d->next;

To my knowledge, i have yet changed comm.c

specific snip its refering to is..
     /*
       * Process input.
       */
      for (d = descriptor_list; d != NULL; d = d_next)
        {
          d_next = d->next;
          d->fcommand = FALSE;

          if (FD_ISSET (d->descriptor, &in_set))
            {
              if (d->character != NULL)
                d->character->timer = 0;
              if (!read_from_descriptor (d))
                {
                  FD_CLR (d->descriptor, &out_set);
                  if (d->character != NULL && d->connected == CON_PLAYING)
                    save_char_obj (d->character);
                  d->outtop = 0;
                  close_socket (d);
                  continue;
                }
            }

inside of game_loop_unix


This only happened after i added a new spec (only changes to special.c) I doubt this could of caused it.
Any help is always appreciated =)

-Thri


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