Those haven't been messed with either.  For some odd reason the affects 
just won't strip off the char.  They are reset when the char logs back in 
however. --Their stats go back, hp reset and affects back to racial 
affects, etc...
The equip_char and unequip_char also have affect_modify and  
affect_check...  I haven't modified any of those 4 functions at all that I 
know of.
--Witt

On Thu, 25 Dec 2003, Sarix wrote:

> No, you wouldn't touch your wear_obj or your remove_obj functions. There is
> two other functions called equip_char and unequip_char. Those are the
> functions that wear the eq onto the person and add the affects. Or take the
> item off and remove the affects.
> 
> ----- Original Message ----- 
> From: "Witt Hinton" <[EMAIL PROTECTED]>
> To: <[email protected]>
> Sent: Thursday, December 25, 2003 2:48 PM
> Subject: Objects and Affects Bug
> 
> 
> > Hey,
> > I don't know if anyone has run into this before, but I have a small bug
> > where if I have an object that adds the invis affect (or any affect) and a
> > stat, hp, str, con, etc... when I remove the item the stats stay and if
> > you we-wear the object you get the affects all over again.  Such as a ring
> > that adds 150hp, keep removing and wearing to gain lots of hp.  Also, the
> > spell isn't stripped from the char that is wearing the object when
> > removed.  I checked all over the bug fixes and nothing shows up.  I can
> > post the unequip_char and all other various functions.  The only thing I
> > changed was the wear_obj function - but that shouldn't affect the
> > remove_obj should it?  Any ideas would be great!
> > Thanks,
> > --Witt
> >
> >
> > -- 
> > ROM mailing list
> > [email protected]
> > http://www.rom.org/cgi-bin/mailman/listinfo/rom
> >
> 
> 
> 


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