Those haven't been messed with either. For some odd reason the affects just won't strip off the char. They are reset when the char logs back in however. --Their stats go back, hp reset and affects back to racial affects, etc... The equip_char and unequip_char also have affect_modify and affect_check... I haven't modified any of those 4 functions at all that I know of. --Witt
On Thu, 25 Dec 2003, Sarix wrote: > No, you wouldn't touch your wear_obj or your remove_obj functions. There is > two other functions called equip_char and unequip_char. Those are the > functions that wear the eq onto the person and add the affects. Or take the > item off and remove the affects. > > ----- Original Message ----- > From: "Witt Hinton" <[EMAIL PROTECTED]> > To: <[email protected]> > Sent: Thursday, December 25, 2003 2:48 PM > Subject: Objects and Affects Bug > > > > Hey, > > I don't know if anyone has run into this before, but I have a small bug > > where if I have an object that adds the invis affect (or any affect) and a > > stat, hp, str, con, etc... when I remove the item the stats stay and if > > you we-wear the object you get the affects all over again. Such as a ring > > that adds 150hp, keep removing and wearing to gain lots of hp. Also, the > > spell isn't stripped from the char that is wearing the object when > > removed. I checked all over the bug fixes and nothing shows up. I can > > post the unequip_char and all other various functions. The only thing I > > changed was the wear_obj function - but that shouldn't affect the > > remove_obj should it? Any ideas would be great! > > Thanks, > > --Witt > > > > > > -- > > ROM mailing list > > [email protected] > > http://www.rom.org/cgi-bin/mailman/listinfo/rom > > > > >

