I'd suggest leaving the mud running in gdb... when it segfaults, gdb
should catch it and show you where, then you can check the info on some
of the variables in use and see why it's crashing... if you don't know
how to attach gdb to the mud when it's already running just go to your
shell, ps -ux, get the mud's pid, and type

gdb ./src <pid>
continue

and just let it run it's natural course...

Richard Lindsey 

-----Original Message-----
From: Matthew Martin [mailto:[EMAIL PROTECTED] 
Sent: Monday, May 10, 2004 10:04 AM
To: [email protected]
Subject: Segmentation Fault

I keep getting this message in my shell. No crashes, no core dumps, just
a 
Segmentation fault, mud kills, then restarts.

I started logging all of the processes running in update.c to see where
the 
Seg fault was coming from, but after perusing the logs, it doesn't seem
to 
be occuring in a specific location...Sometimes it kills on mob_update, 
sometimes on obj_update, but it's not reproducable, at least, not that
I've 
been able to find.

Any of you guys have an idea for me?

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