Ahhh, I've seen this one in my own shell, and the admin helped me
through it :D try using "limit" instead of ulimit, and according to my
admin, you should be checking 2 things with it, a coredumpsize and a
stackdumpsize, or something along those lines... so in your startup
script just try this and see if it works any better:

limit coredumpsize unlimited
limit stackdumpsize unlimited

Richard Lindsey
 
-----Original Message-----
From: Valnir [mailto:[EMAIL PROTECTED] 
Sent: Sunday, September 05, 2004 10:54 AM
To: [email protected]
Subject: Re: Quick question about "CORE" files.

Message like "command not found". But if I go to the shell, and run 
"ulimit -c unlimited" and then run the startup script it's fine. I just 
don't want to have to remember to run it everything. Automation is the
key.

- Valnir

----- Original Message ----- 
From: "Jason Gauthier" <[EMAIL PROTECTED]>
To: "Valnir" <[EMAIL PROTECTED]>
Cc: <[email protected]>
Sent: Sunday, September 05, 2004 9:21 AM
Subject: RE: Quick question about "CORE" files.


> What are the messages? Maybe it's a 'shell thing'.
>
> -----Original Message-----
> From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Valnir
> Sent: Sunday, September 05, 2004 8:44 AM
> To: [email protected]
> Subject: Quick question about "CORE" files.
>
> We recently moved our game to a new hosting service (wolfpaw.net) and
no
> longer get "CORE" files on crash. I know you can run "ulimit -c
unlimited"
> before executing the mud, but is there a way to script this in easily?
I 
> get
> some weird messages back when I have tried. I know a lot of you are
very
> familiar with this stuff, so I thought I ask you before I pulled my
hair
> out.
>
> Thanks in advance!
> -Valnir
>
>
>
>
> --
> ROM mailing list
> [email protected]
> http://www.rom.org/cgi-bin/mailman/listinfo/rom
> 



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