That line comes right near the end of int main... after the call to the
game loop, looks like your game isn't going into its loop properly, so
you could probably start by using gdb (if you have that on a mac) to
find out why...

Richard Lindsey.

-----Original Message-----
From: Jon Bryan [mailto:[EMAIL PROTECTED] 
Sent: Thursday, October 28, 2004 3:25 PM
To: Jason Gauthier; [email protected]
Subject: Re: ROM Server not listening Under Mac OS X

I get this:

pcp968792pcs:~/Desktop/Rom24/src jonbryan$ ./rom 1234
Thu Oct 28 15:23:00 2004 :: Normal termination of game.

Error checking...great :\


On 10/28/04 3:20 PM, "Jason Gauthier" <[EMAIL PROTECTED]> wrote:

> Run the mud without startup and see if you have any errors.
> 
> From the area directory: ../src/rom 1234
> 
> (runs on port 1234)
> 
> See if you can connect on 1234.  If not, then it sounds like the mud
is
> not really listening. You might need to check the source and add some
> error checking. 
> 
>> -----Original Message-----
>> From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf
>> Of Jon Bryan
>> Sent: Thursday, October 28, 2004 4:06 PM
>> To: [email protected]
>> Subject: ROM Server not listening Under Mac OS X
>> 
>> Hello,
>>     I have just compiled the ROM source code...I'd like to
>> get the server running.  I cd path/area and do ./startup &.
>> But when I try to telnet localhost <port>  it doesn't work.
>> So I netstat -an and I don't even see the server listening.
>> CircleMUD's autorun script worked fine...I don't know what
>> the problem is.
>> 
>> HELP?
>> 
>> ~ Jon
>> 
>> 
>> 
>> --
>> ROM mailing list
>> [email protected]
>> http://www.rom.org/cgi-bin/mailman/listinfo/rom
>> 
> 
> --
> ROM mailing list
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> http://www.rom.org/cgi-bin/mailman/listinfo/rom



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