Two things:
I don't do much building. In fact with the exception of a really good
mudschool, which isn't really a "proper area", I haven't done much with
redit'ing doors.
I found a bug when you try naming a door 'door'. I checked a recent
version of quickmud to see if it was fixed. It wasn't so I fixed it. I
then searched the archives here and didn't find it anywhere so here's a
fix for it.
Which brings me back more or less on topic, in regards to the archives.
It is intersting searching for stuff in the archives. Kinda makes you
laugh when you look back at some of the old posts, esp. your own old posts.
--
Jonathan L. Potter
Snafu Life.
telnet://aac.mudmagic.com:2469 (Alpha Phase)
01000101 -- Go ahead take a byte ;)
--
/* SNIPPET */
/* This will fix redit's 'north name door' *
* in quickmud and Ivan's olc. Line #'s *
* are based on quickmud-bits.tar.gz *
* Mod'd by Snafu Life. No credit needed */
-----------------------
bit.c flag_value() begining line 131:
if ((bit = flag_lookup (word, flag_table)) != NO_FLAG)
{
SET_BIT (marked, bit);
found = true;
- }
+ /* This will only fire if it's the first time through and
NO_FLAG */
+ }else if(!found) break;
}
-----------------------
olc_act.c change_exit() begining line 1512:
}
+ /* Reached the end, inform user */
+ send_to_char("Flag not found. See help exit.\r\n",ch);
return false;
}
-----------------------