Hello,
Nevermind.. I can post a hundred times that WotMud is a Rom deriv.
In case no one else understands.. Here is the original header that
"WAS" at one time on the nanny.c contained in firstmud but has been
removed since 1stmud now takes all the credit.
I have included both the header of Wotmuds nanny.c.. But look at the
bottom of this page that Gary gives credit too for the extra code...
Hmm.. Sounds like 1STMUD got the changelog from here as well..
----
/**
* @@ Copyright (Wheel of Time Project)
*
* Wheel of Time (WoT) Mud System v0.1a
* Copyright (c) 1998, by Gary McNickle <[EMAIL PROTECTED]>
* Based on ROM Mud, v2.4b4 by Russ Taylor
*
* By using any of the WoT source code, you agree to follow the terms of
* usage and liscensing detailed in the file "liscense.txt" as well as any
* and all liscensing required for the ROM system.
*/
/**
* @@ Copyright (ROM Consortium)
*
* ROM 2.4 is copyright 1993-1995 Russ Taylor
* ROM has been brought to you by the ROM consortium
* Russ Taylor ([EMAIL PROTECTED])
* Gabrielle Taylor ([EMAIL PROTECTED])
* Brian Moore ([EMAIL PROTECTED])
* By using this code, you have agreed to follow the terms of the
* ROM license, in the file Rom24/doc/rom.license
*/
/**
* @@ Copyright (Diku Team)
* Original Diku Mud copyright (C) 1990, 1991 by Sebastian Hammer,
* Michael Seifert, Hans Henrik St{rfeldt, Tom Madsen, and Katja Nyboe.
*
* Merc Diku Mud improvments copyright (C) 1992, 1993 by Michael
* Chastain, Michael Quan, and Mitchell Tse.
*
* In order to use any part of this Merc Diku Mud, you must comply with
* both the original Diku license in 'license.doc' as well the Merc
* license in 'license.txt'. In particular, you may not remove either of
* these copyright notices.
*
* Much time and thought has gone into this software and you are
* benefitting. We hope that you share your changes too. What goes
* around, comes around.
*/
/**
* @@ Objective (nanny.c)
*
* The nanny() function is a state machine that handles the various
* 'CON_' states a player may find themselves in. Moved out of comm.c
* due to it's size, we've also rewritten the function to use various
* 'setstate' and 'getstate' functions to aid in keeping nanny()
* understandable and easily modified. (er, more easily anyway)
*/
In case that doesn't make sense.. Look at what was included at the
bottom of this..
The WoT (Wheel of Time) Mud system could not be possible without
help from many others. WoT is a deriviative of Russ Taylors ROM 2.4b4 MUD
source and as such, retains all of the copyrights and licenses of the
Original ROM 2.4, Merc and DIKU MUD distributions. The Name "Wheel of
Time" is copyright by Robert Jordan, and TOR books.
WoT Mud is copyright 1997, 2001 by Gary McNickle.
I would like to thank the following people for their contributions to
WoT MUD. It's folks like these, people who have written source code for
ROM and WoT and then released it into the public for all to use who have
made the Diku family of MUD's what it is today...
ROM 2.4 is copyright 1993, 1996 by Russ Taylor. and is a deriviative
of Merc Diku Mud.
Merc Diku Mud is a derivative of the original Diku Mud and is subject to
their copyright and license agreement. Merc Diku Mud contains substantial
enhancements to Diku Mud. These enhancements are copyright 1992, 1993 by
Michael Chastain, Michael Quan, and Mitchell Tse.
Diku Mud is copyright (C) 1990, 1991 by Sebastian Hammer, Michael Seifert,
Hans Henrik St{rfeldt, Tom Madsen, and Katja Nyboe. Their license
agreement is in the file 'license.doc'.
Special thanks to the following for their code contributions:
Erwin Andreasen <[EMAIL PROTECTED]> for:
mudFTP, for, dual wield, rename, copyover, and his message board system.
Also just for his help along the way. Erwin was able to provide answers to
many of the issues plaguing this early release of WoT, for this I am very
grateful.
Ivan Toledo <[EMAIL PROTECTED]> for OLC
Dominic J. Eidson <[EMAIL PROTECTED]> for "ignore"
N'atas-Ha <[EMAIL PROTECTED]> and [EMAIL PROTECTED] for Mob Programs.
Oliver Jowett <[EMAIL PROTECTED]> for the Mud Compression Protocol and mudFTP
The Maniac <[EMAIL PROTECTED]> for the Mythran Mud Economy System
FRiTZ <[EMAIL PROTECTED]> for the "bounty" skill
Robin Ericsson ( Lobbin, [EMAIL PROTECTED] ) for "rent"
Whiplash (information forthcoming) for hide/search skill.
Baxter, and Deadland Mud for hunt
Butcher skill by Argawal
Tch at Feudal Realms for his bow code
Michael K. Weise for his help in setting up the win32 port.
Rob Siemborski for his webserver implementation
J.D. (Falknor) for his help with the project
My wife Chris, for her support.
Phil Shortman, for the amazing job he did with the areas and overall
running of Tarmon Gaidon
Andy Urbanek, Brian Falin and all the rest of our builders over the
last few years who have
done such great work.
Frank Williams, for his work with the channeling system (and general tweaks)
If I've missed anyone, by all means let me know and I'll update this listing.