> The cost was 5x times the original amount when I did find one. > $100.00 plus monthly for a mud hosting account is just plain silly. > You can rent a whole server for that price.
Ah, some of us can do our own hosting ;) > Well, in regards to the type of applications that you mention, I'd > like to see a list of those coded in C.. PHP is moreless the standard > language for use on the web as you mention. C isn't used for web pages because it's a compiled language, not an interpreted one. The closest example I can think of to C for the web is C#, which is quite a bit different. But regardless of the language, the concepts of interacting with a DB are the same. > Sure, there are tons of apps written like shopping carts > using backends, But they don't allow access via a c program and sql.. > Again, talking about SQL brings up all the topics about C and it short > comings, not what is being done in regards to web scripting. Is there some difficulty you were having accessing a database from one of those other languages? It's just as easy to get information out of a DB from C as it is from VBScript, C# or PHP. And honestly, anyone working with databases on a regular basis shouldn't get stuck on the accessing part of the code. It should be either cut and paste or they should have custom modules already built to facilitate such things. If you don't have something like that by now, my advice would be to write it. I can't speak for the others on the list, but I have generic DB modules that I plug into my various projects that hides most of the details and error checking associated with DB access. I pass a stored procedure to my function and it returns an object populated with the results of the query. > I had no clue that C supported the use of caching and I can't find any > reference of C being able to facilitate this. In the quote you are referring to, I was talking about RAM, which is a cache of what is in the database, assuming you build your hashtables and linked lists for ROM from the DB. However, you could very easily build your own caching engine in C. ROM sorta spoils us by providing a memory manager already, but if you've ever written your own, then you aren't far away from writing your own caching engine. > Do you have any info or links related to this? Sure, http://www.gatech.edu ;) Sorry, had to plug my alma mater, as that is where I learned these things.

