> Merc.h: > struct spells_type *spells_table; This should be: extern struct spells_type *spells_table;
> Const.c:
> struct spells_type *spells_table =
> {
> };
Hopefully you have something in this array in the game? Otherwise,
you need to specify how big the array should be. Try this instead:
struct spells_type spells_table[3];

