Your first problem will be the way files are located. Windows uses \ while linux uses /. That should be in merc.h or whichever one rot uses. Your second problem will be a lot of your socket handling code, which is usually comm.c. Your best bet will be to compile it and let it toss errors at you, then go through the errors and fix them up. The ones I commonly get will be that the code is previously defined in the header files linux contains. This also happens switching different linux brands, so it's not too big a problem.
Then you may have a problem with the crypt library if you have it enabled. There is a fix in the rom FAQ, which I'm not sure of the answer off the top of my head. Other then these, you shouldn't have too many problems with the code. You might end up with a bunch of warnings depending on if gcc is pickier then the compiler you are currently using, most of them you can safely ignore. David Roundhill Aeonian Dreams dreams.game-host.org 4000 > can anyone give me some pointers? the code i started with was the > winrot without olc and id really like to get my mud up and running on > a regular mudhost, problem is i dont really know how to go about > converting a rot back to unix(linux?). any help would be appreciated.

