Sorry, Mike, I should have explained a bit more.

On my MUD, after choosing a name and password, you're in the game.
All the "creation" stuff is done in rooms, so you can ask questions
on channels, or even have someone there to help you. So, at the time
of renaming, the player is logged into the game.

I need to check that their new name doesn't match some other player's
name, even if the other player isn't logged in, and that's the reason
for the list. Unless opening and closing a file is more efficient...


Sandi


PS: Speaking of player names, Dom, have you been dropping by?

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