Yeah actually I hit Reply instead of Reply to All yesterday when I
replied to him a second time after that one, to say I had been smoking
crack when I said port 23, and that it should have been 4000 on the
external interface over to 4000 on the internal network at the mud
server's address... The problem was that from internally, he could
connect ok, but externally, attempts were being denied connection... I
tried connecting as well, and got rejected... I sent him over to the
Shields Up!! firewall checking service, and it did indeed show his port
4000 as open, so then he picked the dynamic dns address he had given me,
and it resolved to a different address than the actual external address
on his firewall, which I think was the problem... Not sure if he ever
got it sorted out, as I headed off to bed, but that was the last I had
heard on the progress of that :)

Richard Lindsey
 

-----Original Message-----
From: Valnir [mailto:[EMAIL PROTECTED] 
Sent: Saturday, August 13, 2005 9:16 AM
To: [email protected]
Subject: RE: Help with internet connections

 In addition to Richards input, ROM/SMAUG/Telnet all use TCP only. No
UDP or ICMP or anything else. Don't leave open holes to get hacked on.
If you're using SSH to connect to your shell, it's port 22.

- Valnir


-----Original Message-----
From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Richard
Lindsey
Sent: Friday, August 12, 2005 6:54 PM
To: [EMAIL PROTECTED]; [email protected]
Subject: RE: Help with internet connections

Hmmm, not quite sure how to interpret that problem, but I'm guessing
that you want to have access to the server from the internet side,
without opening your whole box up to all ports?  You only need to route
incoming port 23 at your router over to port 4000 on your server, or
whatever port your game is running on... 

Richard Lindsey.
 

-----Original Message-----
From: MiSSigNNo [mailto:[EMAIL PROTECTED]
Sent: Friday, August 12, 2005 5:52 PM
To: [email protected]
Subject: Help with internet connections

I have been running the ROM since two weeks ago approximately with not
many issues but just on local area network. A few days ago I have
decided to start using the ROM server through internet side, so with the
knowledge that port 4000 was the one needed I routed all tcp and udp to
that port ( maybe this uses other protocol so I just selected "all
types" for 4000 port to avoid problems ). the thing is that anyone can
still connect to my ROM server from outside the LAN and I have even
tried other MERC/ROM 1 based MUDs such as SMAUG but it did not work
either.

What can it be happening?

Thanks in advance,
M. 'MiSSigNNo' Camargo

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