The problem is that BUFFERs use alloc_mem to get chunks of memory, and
that can't allocate 32768 bytes.  Take a look at rgSizeList in db.c.

On 11/28/05, [EMAIL PROTECTED] <[EMAIL PROTECTED]> wrote:
>
>
> Hi,
>
> I have noticed a small problem with the BUFFER code.
>
> If you go over 16384 bytes, the buffer will not be able to resize itself and
> everything that you try to add will be cut off.
>
> I would like to change this so that we can have a size that is much much 
> larger.
> I have to display a lot of text to the players sometimes.
>
> Anyways, I have tried to increase 16384 to 32768 and then increasing
> MAX_BUF_LIST to 11, and then MAX_BUF to 32768. However, when I then go and use
> the buffer, it'll just infinitly loop.
>
> So, I suppose my question is: how can I make it so that I can increase the 
> size
> of the buffers?
>
> THANK YOU!
>
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