When you put in Arena on your mud make sure to remove the ; on the
checks. ie..:

if ( IS_NPC(victim) &&
 victim->fighting != NULL &&
 !is_same_group(ch,victim->fighting) &&
 !IS_SET(victim->in_room->room_flags, ROOM_ARENA));

Should look like this:

if ( IS_NPC(victim) &&
 victim->fighting != NULL &&
 !is_same_group(ch,victim->fighting) &&
    !IS_SET(victim->in_room->room_flags, ROOM_ARENA))

That little ";" makes a big difference. Heh learned something new. I guess
you can teach an old dog new tricks.

                           Dantin

P.S. These were located in fight.c in the 7 instances of "Kill stealing is
not permitted."



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