In "Primary Stat" Verias wrote: > I have a strange request. I'm working on a primary stat picker for > creation. This part is all good and well, however, I want the player to be > able to roll the remaining stats. I'm puzzled on how to get the stat roller > to recognize the primary and ignore it and only roll the others.
How about rolling all 5 and the replacing the prime?
Sandi
"I have not yet begun to code!"
[EMAIL PROTECTED] blades.inetsolve.com 3333

