Never mind, fixed it by using char magic[MAX_INPUT_LENGTH]; Thanks
anyways!
On Saturday, January 5, 2002, at 10:54 PM, Chris wrote:
On Saturday, January 5, 2002, at 01:53 AM, Mark Roberts wrote:
<SNIP>
+ if (d->character != NULL && IS_CASTING(d->character))
+ {
+ do_cast(d->character, d->magic);
+ REMOVE_BIT(d->character->act, PLR_CASTING);
+ continue;
+ }
<SNIP>
Hi, I have a question, what is d->magic suppose to be? I put char *
magic in the descriptor_data structure and it didn't fix it. Not sure
what it could be but i'll keep playing around with it to try to fix
it. Thanks.
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