Honestly, the 2nd option is probably the cleanest and most efficient way to 
validate accounts my email address.

I would store all account information by email address either in a single 
account file or in a subdirectory containing all pfiles for that player.

Example:
You have 5 players, bob, sue, john, ellen, and michael (all @example.com).  You 
might have such a directory structure as this:

~/accts/[EMAIL PROTECTED]/bob.pfile

~/accts/[EMAIL PROTECTED]/sue.pfile
~/accts/[EMAIL PROTECTED]/irtehleetkillar.pfile

~/accts/[EMAIL PROTECTED]/john.pfile

~/accts/[EMAIL PROTECTED]/ellen.pfile

~/accts/[EMAIL PROTECTED]/michael.pfile
~/accts/[EMAIL PROTECTED]/korteliandree4431.pfile
~/accts/[EMAIL 
PROTECTED]/somesillynamethaticannotpronouncegivenadictionaryandacompass.pfile

Now, someone goes to log into your system.  They log in with the name [EMAIL 
PROTECTED] (or try to log in anyway)

We'll notice there is no accts/[EMAIL PROTECTED] directory.  So we immediately 
know that we have to create a new account.

Now, [EMAIL PROTECTED] decides to come play, and you immediately notice that 
there is a [EMAIL PROTECTED] directory.
So you get a list of all the .pfile's in the directory and present them as 
character choices to play as.

Mark
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