I'm sure WINE/ReactOS's implementation of these subsystems is far more complete. Besides, we want code that runs on the Windows NT kernel to implement this stuff, not DOS.
On 16 May 2012 13:51, Александр <[email protected]> wrote: > I was about code reuse! >>The Win32 layer has limited support for >> Windows, DirectDraw, GDI and OpenGL graphics. > > > 16.05.2012, 16:40, "Sven Barth" <[email protected]>: > > Am 16.05.2012 08:00, schrieb Александр: > > http://en.wikipedia.org/wiki/HX_DOS_Extender > Is it usefull for us? > > No, it's not useful. HX DOS basically goes the other way round: > providing Windows functionality on DOS, but we want to provide DOS (and > Win3.11) functionality on NT. > > Regards, > Sven > > > _______________________________________________ > Ros-dev mailing list > [email protected] > http://www.reactos.org/mailman/listinfo/ros-dev > > -- > С наилучшими пожеланиями, Александр. > > _______________________________________________ > Ros-dev mailing list > [email protected] > http://www.reactos.org/mailman/listinfo/ros-dev -- Andrew Faulds (AJF) http://ajf.me/ _______________________________________________ Ros-dev mailing list [email protected] http://www.reactos.org/mailman/listinfo/ros-dev
