YAY!
Finally this is fixed!

Am 07.12.2012 19:00, schrieb [email protected]:
Author: tfaber
Date: Fri Dec  7 18:00:30 2012
New Revision: 57815

URL: http://svn.reactos.org/svn/reactos?rev=57815&view=rev
Log:
[SPIDER]
- Only dissolve a stack of cards if they're of the same color
- Allow easier recognition of suit in concealed cards
- Patch by Marcel Leyendeckers, m dot leyendeckers at gmx dot de
CORE-6808 #resolve #comment Committed. Thanks!

Modified:
     trunk/reactos/base/applications/games/spider/spigame.cpp

Modified: trunk/reactos/base/applications/games/spider/spigame.cpp
URL: 
http://svn.reactos.org/svn/reactos/trunk/reactos/base/applications/games/spider/spigame.cpp?rev=57815&r1=57814&r2=57815&view=diff
==============================================================================
--- trunk/reactos/base/applications/games/spider/spigame.cpp [iso-8859-1] 
(original)
+++ trunk/reactos/base/applications/games/spider/spigame.cpp [iso-8859-1] Fri 
Dec  7 18:00:30 2012
@@ -249,7 +249,8 @@
              int i, max = NUM_ONECOLOR_CARDS - dragcards.NumCards() - 1;
/* Dragged cards have been checked to be in order, check stack cards */
-            if (stackLookingGood(mystack, max))
+            if (mystack[0].Suit() == dragcard.Suit() &&
+                stackLookingGood(mystack, max))
              {
                  CardStack s = stackobj.GetCardStack();
                  CardStack f;
@@ -279,8 +280,8 @@
  {
      int i, pos;
- /* Compute the value for yRowStackCardOffset based on the height of the card, so the card number isn't hidden on larger cards */
-    yRowStackCardOffset = (int)(__cardheight / 6.7);
+    /* Compute the value for yRowStackCardOffset based on the height of the 
card, so the card number and suite isn't hidden on larger cards except Ace */
+    yRowStackCardOffset = (int)(__cardheight / 6.4);
pDeck = SpiderWnd.CreateRegion(0, true, 0, 0, -15, 0);
      pDeck->SetFaceDirection(CS_FACE_DOWN, 0);





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