On 2014-11-22 23:13, hbelu...@svn.reactos.org wrote: > + Status = NtCreateEvent(&Console->InputBuffer.ActiveEvent, > EVENT_ALL_ACCESS, > + &ObjectAttributes, NotificationEvent, FALSE); > + if (!NT_SUCCESS(Status)) > + { > + return STATUS_UNSUCCESSFUL; > + // return Status; > + }
This was a while ago, but I'm curious: what's the point of this? Avoiding STATUS_UNSUCCESSFUL is usually a good thing. _______________________________________________ Ros-dev mailing list Ros-dev@reactos.org http://www.reactos.org/mailman/listinfo/ros-dev