On Thursday 15 Jul 2004 6:21 pm, Silvan wrote:
> I have two copies of both plugins in the combo box

That would happen if you'd managed to install them to two places, 
e.g. /usr/lib/dssi and /usr/local/lib/dssi.

> when I closed RG and restarted to get the fluid plugin going, the
> same thing happened I described a moment ago.  Raunchy sounds out
> of the synth plugin engine until I hit play on the transport.

Yes, I haven't managed to suss that one yet.  I get the same thing: 
start up a new session, load a plugin synth, play something to it and 
it just _judders_.  Only after the first play proper does it start 
sounding right.

> GTK though?  Why'dja use GTK for the plugin UI?  It's so fugly. 
> Bleah.  Whine whine whine.

Ah, well, that's rather the point of the DSSI UI mechanism -- the 
plugin author can use whatever they like.  I didn't write these GUIs, 
Sean Bolton did, and he writes in C and uses GTK.  It might not go 
perfectly with Rosegarden, but at least you get a GUI.  You can in 
fact override it -- you can provide more than one GUI for a plugin.  
That _gtk extension on the GUI executable name is recognised by 
Rosegarden: if it sees that you have two executables in the same 
directory and one's called something_qt and the other something_gtk, 
it'll pick the _qt one.  (And it'll prefer something_kde to either, 
and something_rg to any of the above.  As you may imagine, there's 
plenty of potential for overriding things using symbolic links too -- 
there's no reason you shouldn't have a single overarching GUI that 
acts for a whole set of plugins either.  The possibilities are highly 
confusing, in fact.)  Anyway, if you want a Qt GUI for one of these 
plugins, just read the DSSI RFC, start with the code in examples/
less_trivial_synth_qt_gui.cpp, and go ahead and write your own.


Chris



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